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About Me

        With 7 years of experience in the gaming industry, I have gained valuable insights through internships at Taleworlds Entertainment and Creasaur Entertainment, as well as through my role as a game developer at Alictus. Additionally, I have completed numerous personal and senior school projects.

        I emphasize clean, maintainable code and robust architectural frameworks that enhance both development efficiency and game performance. This approach ensures that my projects are scalable, adaptable, and optimized for future growth.
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        Now I'm using this knowledge to create fun and everlasting experiences at Playabit.

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Education

2020-2022

Hacettepe University

M.Sc. Computer Animation and Game Technologies Non-Thesis (GPA: 3.75/4.00)

2011-2014

Bilkent University

B.Sc. Computer Engineering

Skills

  • Professionally experienced in Unity and C#, with additional experience in Unreal Engine and C++

  • Skilled in writing custom scripts for game mechanics and editor tools

  • Knowledgeable in creating AI behavior for NPCs, including pathfinding, decision-making, and state machines

  • Proficient in game optimization techniques, including memory management, frame rate improvement, and reducing load times

  • Strong understanding of game design principles, mechanics, and player psychology

  • Proficient in designing user interfaces and enhancing user experience within games

  • Skilled in rapid prototyping to test and iterate game ideas quickly

Get in Touch

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